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STEPHEN4705
I'm a 16 year old from the UK, who has a tendency to make electronic music.

Stephen Potter @STEPHEN4705

Age 28, Male

Student

My bedroom! :D

Joined on 7/21/08

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STEPHEN4705's News

Posted by STEPHEN4705 - June 9th, 2013


Have a nice day!
Or not.

I don't mind.

I'll just... go...

You see, this is what happens when nothing of any productive value is achieved, but you still wish to check in.


Posted by STEPHEN4705 - April 15th, 2013


...shit. Those two weeks went by far too quick.


Posted by STEPHEN4705 - March 25th, 2013


I really, really do.

Unfortunatly a website whcih does have some relatively childish content is always going to have kids on it.

But damn it why do they have to be, for the most part, so freaking dumb?

I'm immensly glad I didn't start using this profile as soon as I signed up because i know for a fact I'd've made some really dumb posts. I know I definitely made some dumb, poorly-written, pointless reviews.

As a final note, if you can't take criticism on this site, move elsewhere. The reason the review option is available isn't so people can go "OMG UR SONIC FANART IS AMAZING HERP DERP". It's there to help you improve. If anything, it's there to tear you a new arsehole, not fucking kiss-ass to an individual.

If you're putting your work out publically, expect it to be critiqued, and don't be a fuckin bitch when we inevitably reveal it's flaws.


Posted by STEPHEN4705 - March 22nd, 2013


Disclaimer; This is based off what I've heard, not what I've experienced. Everything and anything written here is subject to change as more gameplay elements are revealed.

Rant time!

So, there's a lot of speculation surrounding Bethesda's online RPG. I want it to be good. I whole-heartedly doubt that it will be considered one of the greatest games ever made, either sitting in the "Terrible" or "Painfully average" category of online games. Here's my reasoning;

1) The Mega Server
This is by far my biggest concern. After whats happened with Diablo 3 and Sim City requiring you to constantly be online in order to play (and both of those games failed on launch as a result of a huge surge of people on the opening days), then I've got no reason to entrust Bethesda to do such a thing correctly. I mean Blizzard and EA are huge companies, with a track record of being relatively stable in terms of their games being technically functional. Mostly. Bethesda on the other hand have had a track record of glitches, bugs, errors, and poor optimisation in many of their games. What on earth makes them think that they are capable in succeeding when two of the largest gaming companies in the world have absolutely failed? Especially after shenanigans like this. (To their credit, that was two days after release, but they can't do that if they plan on making an MMO, it has to be fully functional from day 1 or they're buggered).

Plus the idea of a mega server scares me. It can go down for any number of reasons; Power cuts, software issues, hardware issues- all of which may be relatively tricky to fix, especially when you've got this huge fanbase who love this series trying to cram themselves into this game.

2) The complete lack of immersion present in this MMO
This is probably something more personal but after about a year of playing it I did eventually grow to like Skyrim. It was only after 8 months worth of patches and 20 optimisation mods or so that I actually felt like I was in this epic fantasy world and not playing a really buggy game where textures pop in and out, people clip through the floor, and the citizens of Whiterun all attack each other for no reason other than "FOR SOVNGARDE" (Although to the games credit it was pretty damn hilarious).
Regardless, once I had the thing working I loved it. It felt great to wander through this huge, empty, hostile wilderness and I'd like to see more games come close to replicating that feel of emptiness, and a great sense of community upon finding a small village. That feeling simply won't happen in an MMO. You'll have people running around T-bagging, people calling each other "noobs" in the chat (and that will happen, as the game does have a large 12 year old following, who likely don't have the same focus in a role playing game as others). I know they're saying they're working on a system to match similar-minded people together, but I highly doubt it's effectiveness in such a huge game. Perhaps that's not the point of this game, but if I wanted to rot my brain like that, I'd play WoW. If I wanted to be immersed, I'd play an Elder Scrolls game, as it's one of the few things I feel the game does exceptionally well at, unlike the combat. Speaking of which...

3) The Combat.
Skyrim had OK combat. The Elder Scrolls online will have a similar system to it. Whilst I don't think the traditonal MMO method of combat is much better, I don't really see how the combat of Skyrim will fit into a server filled with thousands of people. In terms of fighting, all that will happen is that player A will wail onto player B, whilst player B holds the block button till he or she runs out of stamina, promptly before dying. Perhaps there won't be any PVP in this game, but if there is, honestly I don't really see how it's going to be in any way enjoyable. It'll literally be down to whoever attacks first, as I've never really had a dynamic sword fight in Skyrim as much as I've murdered my left mouse button whilst mouthing the words "DIE! DIE! DIE!", and either wailed upon an opponent until they or I run out of stamina to block or attack with. Additionally, it's relatively safe to argue that the only reason stealth works in Skyrim is because it's kind of broken, and the AI are somewhat stupid and it can lead to some hilarious consequences. Bows aren't likely to be an option in this game, as the main time most people used bows was during stealth, and the main benefit to bows was the damage amplification from stealth perks. I'd imagine they'd re-design to compensate, but assuming the combat is identical to skyrims at the moment (which is what I can assume from what has thus far been revealed), bows are gonna suck. As for magic, I don't feel it's going to be particularly great either. Magic in Skyrim personally didn't seem to do much post-30, and it was normally more effective, both in terms of magicka costs and damage to either use a melee weapon or bow.

4) Bethesda's General tendency to be over-ambitious
I love some of the ideas for this game and I really truly hope they'll work out, but I can't help but feel that they just won't. One of these is the huge battles the game is boasting, in regards to seizing locations and attacking in huge groups. This is undoubtedly awesome as a concept and I'd love to see it done. But, and it's a big but, can it be done by Bethesda? Short answer from me; No. It could barely handle the faction-based castle-capture quests at times, and had some significant frame drops (Not enough to bother me, but enough to bother many I'm sure), dropping to about 30-45ish at times.

I respect Bethesda, I think as companies go they are one of the most ambitious companies on the market; I really do. I love the effort they put into building these massive worlds, both from the terrain-sculpting aspects, to the interior dungeon designs, down to the sheer amount of lore available within their games, but I feel they can't live up to their ideas from a technical standpoint. They just don't seem to have the staff to manage a game that not only involves the player by looking artistically stunning, but also run moderately well.

I feel this is going to be the same for their upcoming MMO. I just wish them the best of luck.


Posted by STEPHEN4705 - January 7th, 2013


Meh. Nothin too special there and I'd wager many news posts have a semi-similar title to this one over the past week or so.

Well I spose 2013s better if for no other reason that theres no overhang of an impending apocalypse associated with this year.

I'm just bored, so please don't expect to find anything remotely entertaining within this post.

In all seriousness though, 2012 wasn't that bad. even the pop music wasn't too much of an ear molest, barring the regular Nicki Minaj garbage. It makes me happy to see that Adele and Gotye both got fairly high praise from shit-spewers like billboard, and also to find a Korean equivalent to LMFAO.

I still hate Apple though, but thats pretty much a given on the internet.

Anyways, cheers for reading. Please place your reasonable statements below. Or hate mail. I don't mind really. :3

oh, and click here for a bit of japanesey jazz stuff


Posted by STEPHEN4705 - July 11th, 2012


I heard a lot of shit about Macs bieng awful up to this point, and I'd been on the fence about it. Can't comment on what I don't know. So today I ended up using one. I can't imagine torturing myself by doing such a task again.

Fuck it, I'm not doin music technology at A Level. I don't want to end up going through this for two years.


Posted by STEPHEN4705 - June 26th, 2012


Exams and coursework are finally done though. Means I get the opportunity to FL like crazy and spaz the hell out with all sorts of weird Aphex Twin-esque glitchyness. Should be fun.


Posted by STEPHEN4705 - June 24th, 2012


Finally. Facebook is free from football related posts so I no longer have to pretend to give a shit.


Posted by STEPHEN4705 - June 22nd, 2012


Continuing with my ongoing and ever-gowing list of games that I get pissed off with, you can sort of add League of Legends to that ever growing list, and I hate it for the fact I feel shameful of bieng a fan of it.

Now as a game LoL stands pretty solid (barring the fact it's abbreviation is the same as that of a phrase frequently spammed by 12 year olds over the dreaded social networking site "Facebook"), but bieng a multiplayer-only game certainly has its limitations, and it kinda has the same problem of elitism (or as I call it, retardedness) that Call of Duty and Battlefield has, perhaps moreso. Only real difference between CoD elitests and LoL ones is that the word faggot is rarely seen on LoL.

LoL like a large amount of other PC games is multiplayer only, so of course it's always expected to have issues tying into that multiplayer, but it honestly runs as smoothly as a lubed up penguin sliding across the artic ice, whilst Japanese scientists fire rockets from its arse. Theres the occasional bit of lag, but thats nothing to the metaphorical fart-blasting penguin, just small bits of turbulance.

What does kill the game though is certainly the retardedness of its user base. People on this game tend to just decide they're in charge and everyone else must suck upon their almighty virtual dick. If something goes wrong, its never their fault, EVER. Just blame it on the nearest individaul and hope their ego doesn't get hurt. Other games have this, and always will do, but LoL seems to be an online dating service for socially handicapped arseholes. The same way Blizzard games are, but with more emphasis on wiping the arsewipes' arses.

I feel the same issue can be applied to Tribes: Ascend, though its much less frequent, everyone instead just plays the defensive classes on offense and vice-versa. Super Monday Night Combat is similar, but I feel lacks the range of classes LoL does, even if everyone is slightly more social.

I don't know why I'm doing this. I think by now everyone and their mothers have realised the problems with these, but sod it. My boredom has been unleashed and removed. Now back to bieng bitched at by 12 year olds.


Posted by STEPHEN4705 - May 14th, 2012


Hated it. I now detest African Choirs.